This is Page 2 of a 2 page tutorial. If you haven't read the first page, you may want to do so. On this page, we are going to fill an empty vessel (a jar, if you downloaded the model provided, or whatever you made,) with a transparent, colored volume.
You should be left with the shape from the inside of the jar, polys facing out, and no top.
Switch to Points mode, and use the Right Mouse Button to lasso the points at the top of the shape. |
Honey is quite viscous, so we need to model the viscosity into the meniscus where the honey meets the jar.
Make sure you are working in Action Center: Selection, so the poly will resize evenly all the way around, and stay centered in the middle of the honey. Zoom into the edge of the honey in the Top and Back viewport. (Put your cursor where you want the center of the zoom to be, tap g to center that spot, and drag the magnifying glass to zoom.) |
Set up your honey material using the same steps you used for the glass. The Refraction Index of honey varies by water content. Let's use nice think honey, with 13% water, which has an RI of 1.504. I'll let you set up the rest of this surface, for practice. (You can see what I used here.)
There are just two major differences between these surfaces. First, honey is not only transparent, it's Translucent as well. So set the Translucency to something pretty high; say 90%. |
And that's it! Render, and admire your jar of honey!
(By the way, if you did this exercise with my honey jar, feel free to use it in anything you do for personal use (not pay,) but please don't sell the model, or give it away. If a friend wants it, tell them where to download it, please. If you do use it, it's considered courteous to credit the artist. (Me, in this case.) (If you want to use it for something you'll be paid for, please contact me for permission.) |
If you have a question, write to me and ask it!
If this tutorial has come lose from the frame it's supposed to be in, or is in someone elses frame, just click here to fix that. (You may need to select the LW Glass tutorial after clicking.)
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